GwynMakesGames
I really do, honestly.

2D Game Making Tools Update

I’ve been a bit busy these past few months, so I haven’t had much of an opportunity to keep this blog going. The Easter holiday has given me a bit of respite, so I’m able to catch up on the state of the game making tools field. There have been quite a few developments since my last post on the subject.

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My first half hour or so playing Hero Core - this game is brilliant!

Almost everything is spot on - varied and challenging enemies, an absorbing world design, upgradable weapons and metroid style ability/progress mechanics. I’m amazed that the monochrome graphics are able to convey so much, and that such a simple looking game contains so much complexity.

There really isn’t much to criticise, apart from the fact that the two tone graphics can make it difficult to see what is going when things get hectic (as they frequently do over on the left side of the asteroid). Definitely worth the two hours it will take to play it to completion. 

Freeware Game: Super Crate Box

Review on the way.

http://www.supercratebox.com/

Super Crate Box from Vlambeer on Vimeo.

Great Game Design: Super Crate Box

I’ve spent most of the evening playing a fantastic new platform arena shooter called Super Crate Box. Now, I don’t really need to prattle on about how great it is - it would take less than five minutes for you to download this free game and find out for yourselves. However, what I am going to do is write a few words about the things that the developers, Vlambeer, have done really right from a design perspective.

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